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Beverly Woods - 2005.05.11 -Tip Jar
Wow. A big thank you to all the very helpful, inventive, and knowledgeablereaders who wrote in after my last Acoustic Maccolumn. Perhaps it's no surprise that the most popular categoryin OS X freeware is utilities. The hands-down reader favoritein nominated freeware was (drum roll please) Carbon CopyCloner.
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One big change between OS X and previous Mac operating systemsis that in OS X you cannot simply drag a System Folder ontoanother drive to create a bootable backup. Carbon Copy Cloner makesit possible to clone your hard drive to another drive and end upwith a functional copy. Mike Bombich deserves many thanks (anddonations, if you're so inclined) for this and other software hehas written.
At this date, CCC is not yet compatible with Tiger.
Speaking of backup, there is also SilverKeeper, avery useful backup utility, provided as freeware by LaCie.
AppleJack
Now I would like to mention a less well known utility that Ithink is right up there in the 'must have' category. It is calledAppleJack,and it is often the first thing I install on any computer I amworking with that runs OS X.
OS X reminds me of that little girl with the curl in thenursery rhyme. When it's good, it's very good indeed, andwhen it's bad, it's horrid.
The functions in Disk Utility will take care of many problems,but what if your system is not working well enough for you to openand run Disk Utility or other utility programs? Further, DiskUtility will tell you 'To repair or verify the startup disk, bootfrom the Mac OS X Install CD and select Disk Utility from theInstaller menu.'
To most effectively deal with serious trouble in OS X, youneed a place to work from outside of the startup disk. I have aFireWire backup drive and discovered early on that in case ofproblems I could boot my Pismofrom that and fix just about anything that way.
But not every Mac will boot from a FireWire drive. I haveOS X 10.3 installed on several beige G3s with the help of anotherwonderful piece of freeware, XPostFacto.They won't boot from a FireWire drive.
Your OS X install disks can serve this function, but what ifthey are not handy at your moment of crisis? As a PowerBook user, Idon't always want to have my FireWire drive or my install diskswith me everywhere I go.
Enter AppleJack. Once you have installed it (very easy with thelatest version, which has a more standard installer than earlierversions) all you have to remember is that in times of trouble, youcan reboot in Single User mode. You get there by holding down theCommand and S keys at startup.
Single User mode is one of those places that looks a littlescary if you haven't been there before, consisting of a blackscreen with all information presented in lines of white text andall interaction done via command line. Nothing to fear withAppleJack - it will prompt you to enter the relevant commands,which are short and sweet. To use AppleJack, type 'applejack' andhit the return key.
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AppleJack can do a number of things, and one command will makeit do all of them if you like. All commands are listed immediately,so you don't have to remember them either. Here's what AppleJackcan do:
- repair disks
- repair permissions
- cleanup cache files
- validate preferences files
- remove swap files
It's important to note that you should use AppleJack only asdirected. For more in depth coverage of AppleJack and what it does,see TroubleshootingTools: AppleJack by Dan Frakes at MacFixIt. If you areinterested in user reports on AppleJack, see UserReports on AppleJack at Accelerate Your Mac.
AppleJack 1.4 has just been released, a version that works withTiger.
Free OS X Tech Support
At this date, CCC is not yet compatible with Tiger.
Speaking of backup, there is also SilverKeeper, avery useful backup utility, provided as freeware by LaCie.
AppleJack
Now I would like to mention a less well known utility that Ithink is right up there in the 'must have' category. It is calledAppleJack,and it is often the first thing I install on any computer I amworking with that runs OS X.
OS X reminds me of that little girl with the curl in thenursery rhyme. When it's good, it's very good indeed, andwhen it's bad, it's horrid.
The functions in Disk Utility will take care of many problems,but what if your system is not working well enough for you to openand run Disk Utility or other utility programs? Further, DiskUtility will tell you 'To repair or verify the startup disk, bootfrom the Mac OS X Install CD and select Disk Utility from theInstaller menu.'
To most effectively deal with serious trouble in OS X, youneed a place to work from outside of the startup disk. I have aFireWire backup drive and discovered early on that in case ofproblems I could boot my Pismofrom that and fix just about anything that way.
But not every Mac will boot from a FireWire drive. I haveOS X 10.3 installed on several beige G3s with the help of anotherwonderful piece of freeware, XPostFacto.They won't boot from a FireWire drive.
Your OS X install disks can serve this function, but what ifthey are not handy at your moment of crisis? As a PowerBook user, Idon't always want to have my FireWire drive or my install diskswith me everywhere I go.
Enter AppleJack. Once you have installed it (very easy with thelatest version, which has a more standard installer than earlierversions) all you have to remember is that in times of trouble, youcan reboot in Single User mode. You get there by holding down theCommand and S keys at startup.
Single User mode is one of those places that looks a littlescary if you haven't been there before, consisting of a blackscreen with all information presented in lines of white text andall interaction done via command line. Nothing to fear withAppleJack - it will prompt you to enter the relevant commands,which are short and sweet. To use AppleJack, type 'applejack' andhit the return key.
Fear In The Woods Mac Os Catalina
AppleJack can do a number of things, and one command will makeit do all of them if you like. All commands are listed immediately,so you don't have to remember them either. Here's what AppleJackcan do:
- repair disks
- repair permissions
- cleanup cache files
- validate preferences files
- remove swap files
It's important to note that you should use AppleJack only asdirected. For more in depth coverage of AppleJack and what it does,see TroubleshootingTools: AppleJack by Dan Frakes at MacFixIt. If you areinterested in user reports on AppleJack, see UserReports on AppleJack at Accelerate Your Mac.
AppleJack 1.4 has just been released, a version that works withTiger.
Free OS X Tech Support
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Finally, I want to mention a tech support service that LEMreaders may be interested in. I really like the model of opensource, and MacOSX.comapplies this model to Mac tech support. Anyone can post a questionrelating to Mac OS X, including problems with third partyhardware and software (there are also some questions aboutOS 9 occasionally).
Tech support questions are answered by volunteers. As the sitepoints out, you need not be an expert to volunteer; there arequestions of all sorts, and even you, gentle reader, may know theanswers to some of them. Other volunteer techs may comment on someof your answers, so as a tech support volunteer you may learn morein the process of providing help to others.
I am a big fan of LEM emaillists and often give and receive technical advice there, butsometimes a question goes unanswered on an email list - maybe noone there knows the answer or has time to write an answer. The helpticket system at MacOSX.com enables your request to stay visibleuntil it is resolved.
There are plenty of questions right now; the biggest need at themoment is for more tech support volunteers. I encourage anyone whofeels able to do so to register as a volunteer.
There is no charge for the service, but if you find it useful,donations are encouraged. The same applies to the softwarementioned above: if you find it useful, please donate to theauthors to make the next round of improvements possible.
We've only scratched the surface of useful OS X utilities here,so stay tuned for the next installment!
Acoustic Mac articles ©2001-2005 by Beverly Woods. �Low End Mac is an independent publication and has not been authorized,sponsored, or otherwise approved by Apple Inc. Opinions expressed arethose of their authors and may not reflect the opinion of CobwebPublishing. Advice is presented in good faith, but what works for onemay not work for all.
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The Journeyman Project | |
---|---|
Developer(s) | Presto Studios |
Publisher(s) | Presto Studios Sanctuary Woods Bandai |
Producer(s) | Michel Kripalani |
Designer(s) | Jeal Choi Seiji Matsumoto Phil Saunders |
Programmer(s) | Greg Uhler |
Artist(s) | Jack H. Davis Jose Albanil Shadi Almassizadeh |
Writer(s) | David Flanagan |
Series | The Journeyman Project |
Engine | Macromedia Director 2.0 |
Platform(s) | Mac OS, Windows |
Release | January 6, 1993[1] 1994 (Turbo) |
Genre(s) | Adventure game |
Mode(s) | Single player |
The Journeyman Project is a time traveladventure computer game developed by Presto Studios.
Gameplay[edit]
The game features a first-person perspective. The protagonist sees a display, a rectangle shaped visor (acting as a monocle for Agent 5). This user interface helps to reduce the movie size and maintain relatively high frame rates. Controls work as four interface buttons located below the screen. They move Agent 5 forward and backward, and rotate Agent 5 left and right.
The Journeyman Project was billed as interactive movie adventure game, where the player is presented with several clues and puzzles that must be solved in order to move on or finish the level. Items that the player finds can be helpful or harmful as he attempts to explore his surroundings. The most important of these items are the seven bio-chips, which enhance the player-character's abilities in various ways. The game's user interface stores the bio-chips in a special 'bio-chip panel', which serves as a 'quick-menu' for activating and deactivating the various chips.
Story[edit]
The game takes place in the distant future, after the Earth has been united into a peaceful global community. A scientist has discovered the technology of time travel but because of its dangerous nature, the prototype machine, 'Pegasus', has been placed under government control and further attempts at traveling through time or developing time travel technology are forbidden by law.[2]
The game begins as humanity welcomes the first alien delegation to visit the planet, and prepares to answer positively to an invitation to join the interplanetary 'Symbiotry of Peaceful Beings'. During the induction ceremony, the government-operated Temporal Security Agency (TSA), which was established to enforce prohibitions on time travel and safeguard the timeline, detects three temporal disturbances that have altered history; the Agency mobilizes Agent 5 to correct the disruptions, which have altered the timeline so that the Symbiotry never extended its invitation.
Upon retrieving a cache of unaltered historical data from the distant past, Agent 5 discovers that the anachronisms are related to Earth's first contact with the Symbiotry; ten years prior, the aliens had extended their offer, and planned to return in one decade to receive Earth's answer. An unknown party has altered the timeline to prevent contact with the Symbiotry, either through preventing them from reaching Earth or changing humanity's reaction to the aliens' arrival.
The disruptions occurred during three key events in Earth's recent past:
- The conference of 2112 which led to peace and prosperity through the unification of Earth over opposing voices. The robot 'Poseidon' is sent to launch a nuclear missile and detonate it above Ghorbistan so that fear prevents the countries from proceeding with the acceptance of the treaty.
- The first acknowledged contact with an alien ship in 2185 above Mars. The robot 'Ares' is sent to accomplish two tasks: to destroy the Morimoto Mars Colony so that humanity connects the aliens with the colony's destruction and grow skeptical of their intentions, and to destroy the aliens' ship to demonstrate that humanity is willing to use violence against them.
- A symposium for deliberating the aliens' offer in 2310, where the speech of Dr. Enrique Castillo persuaded the opposing scientists to accept joining the Symbiotry. The robot 'Mercury' is sent to assassinate Castillo so that the opposition prevailed.
After preventing the robots' missions and collecting evidence from each time period, Agent 5 discovers that the person responsible for the disruptions is Dr. Elliot Sinclair, the inventor of the Pegasus time machine. He fears that the aliens are a malevolent force rather than a peaceful race, and is doing everything in his power to make Earth an unsuitable candidate for joining the aliens.
In all three scenarios, the player has two ways to neutralize the robots—one 'peaceful' and one 'aggressive'—which will affect the player's overall score. The player also gains bio-chips from each robot when he completes each scenario successfully.
After correcting the anachronisms created by Dr. Sinclair, Agent 5 learns that the doctor decided to take matters into his own hands and assassinate the alien delegate sent to receive Earth's answer. Agent 5 finds Dr. Sinclair hiding on top of an apartment building and holding a rifle, ready to fire on the delegate as soon as he arrives. After a brief scuffle, Agent 5 arrests Dr. Sinclair, allowing history to take its proper course.
Development[edit]
The Journeyman Project was completed in 1992 and released in early 1993 after 2 years of development. The game impressed the gaming press with its use of high quality rendered environments, stylistic artwork and digital audio.
Due to performance difficulties, the game was re-released in 1994 as Journeyman Project Turbo!, with an updated executable that drastically decreased loading times and improved animation quality.
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Two sequels (Buried in Time and Legacy of Time) were released in subsequent years, and a fourth game was in the design stage before Presto Studios closed in November 2002; it was eventually shelved in favor of work on Myst III: Exile.
A redesign of the game, with the subtitle of Pegasus Prime, was released for the Power Macintosh; it featured updated graphics, enhanced and updated sounds and puzzles, and improved video technology. Plans to release it on multiple platforms were cancelled. In April 2014 the game was released on Windows through GOG.com.[3]
Reception[edit]
Publication | Score |
---|---|
Dragon | [4] |
Hyper | 65/100[5] |
MacUser | [6] |
The Journeyman Project sold 150,000 copies,[7] and spawned the Journeyman Project series, which together sold roughly 500,000 units by July 1996.[8] The game was self-published and retailed for $90, with a per-sale profit of $40–50 for Presto Studios. It had been developed on $70,000.[9]
Computer Gaming World in July 1993 called The Journeyman Project 'visually stunning' and its world 'believably fantastic'. The magazine stated that the game was 'as tough as they come' and recommended built-in hints, but concluded that 'It is all the more rewarding after puzzling past each conundrum'.[2] In April 1994 the magazine said that the game had 'wonderfully rendered 3D worlds' with 'Solid acting by real pros', concluding that it was 'Definitely a game with which to wow the neighbors'.[10]
MacUser named The Journeyman Project: Turbo one of the top 50 CD-ROMs of 1995.[6]
Derek Pearcy reviewed The Journeyman Project in Pyramid #2 (July/Aug., 1993), and stated that 'This game - this environment - is the finest experience available on the Macintosh platform. While maybe not the intellectual challenge that other programs might offer, it is the clarity of vision and attention to detail that should take this game out of the store and into your home .'[11]
Releases and bug fixes[edit]
The game suffered from performance problems and slow animations due to its early reliance on Macromedia Director. These problems were mostly overcome with the version 2.0 release and retitled as The Journeyman Project Turbo! under the publisher Sanctuary Woods in 1994.
- The Journeyman Project v1.0 (1993) – original self-published release for Macintosh
- The Journeyman Project v1.1 (1993) – bug fixes
- The Journeyman Project v1.2 (1993) – performance upgrade, fastest Mac version until TJP Turbo
- The Journeyman Project MPC v1.0 (1993) – first release for Windows 3.1
- The Journeyman Project Turbo (1994) – unified release for Mac and PC with major speed improvements
- The Journeyman Project: Pegasus Prime (1997) – a complete remake of the original
Notes[edit]
- ^https://web.archive.org/web/20000818122215/http://www.ga-source.com/interviews/beneath.shtml
- ^ abReveaux, Tony (July 1993). 'Journey Back to the Future in Presto Studios' The Journeyman Project'. Computer Gaming World. p. 76. Retrieved 12 July 2014.CS1 maint: discouraged parameter (link)
- ^'Journeyman Project 1: Pegasus Prime, The'. GOG.com. Retrieved 2017-05-24.
- ^Lesser, Hartley; Lesser, Patricia & Lesser, Kirk (August 1993). 'The Role of Computers'. Dragon (196): 59–63.
- ^Day, Gradius (June 1994). 'The Journeyman Project'. Hyper. No. 6. p. 67. Retrieved March 28, 2021.CS1 maint: discouraged parameter (link)
- ^ abEchler, Nikki; Olson, Rebecca (October 1995). 'Top Spins: 50 New CD-ROMs'. MacUser. Archived from the original on July 26, 2001.CS1 maint: discouraged parameter (link) CS1 maint: multiple names: authors list (link)
- ^Takahashi, Dean (June 30, 2010). 'Oceanhouse Media bootstraps a sustainable business on the iPhone and iPad'. VentureBeat. Archived from the original on November 30, 2010.CS1 maint: discouraged parameter (link)
- ^'Broderbund Software Strengthens Its Growing Entertainment Studio With The Journeyman Project 3' (Press release). Novato, California: Business Wire. July 8, 1996.
- ^Stephens, AnnaMaria (May 2009). 'Features; Journeyman'. @UCSD. 6 (2). Archived from the original on June 13, 2010.CS1 maint: discouraged parameter (link)
- ^'Invasion Of The Data Stashers'. Computer Gaming World. April 1994. pp. 20–42.
- ^http://www.sjgames.com/pyramid/sample.html?id=372
External links[edit]
Wikiquote has quotations related to: The Journeyman Project |
- The Journeyman Project at MobyGames
- The Journeyman Project at IMDb
- The Journeyman Project: Turbo! at MobyGames
- Interview with Tommy Yune, Adventure Classic Gaming (2007)
- Legacy of The Journeyman Project, Adventure Classic Gaming (1999)